Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
4.6.0b17
Issue ID
640139
Regression
No
D3D device reset failed [invalid call] when trying to open regedit
To reproduce this issue:
1. Open a new project
2. Go to Players Settings
Only with 'Use Direct3d11' disabled in Players Settings ( Edit -> Project -> Player)
3. Disable 'Use Direct3D 11'
4. Play the scene
5. Press Windows button+R
6. Type 'regedit' and enter
7. Press yes or no in the shown dialog
8. 'Failed(HR), RenderTexture error: failed to set render target [invalid call], D3D device reset failed [invalid call] ' errors are shown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment