Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b11
Issue ID
615864
Regression
No
Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce:
1. Open attached project
2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the bottom one is the custom text
3. Change the game resolution to 16:9
4. Slowly scale the game window height/width and you'll notice that the bottom text starts popping outside it's rect bounding box (even if it's set to best fit)
Moving the text makes it normal again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment