Search Issue Tracker
Duplicate
Fixed in 2022.3.64f1, 6000.0.52f1, 6000.3.0a1
Votes
0
Found in
2022.3.61f1
6000.0.47f1
6000.1.0f1
6000.2.0a9
6000.3.0a1
Issue ID
UUM-103861
Regression
No
Custom Function Node's Name Field is not limited to the Graph Inspector's bounds and is not immediately updated
Steps to reproduce:
- Create or open any HDRP Project with the Shader Graph package installed
- Create any Shader Graph in the Project Browser
- Create a Custom Function Node and select it
- In the Graph Inspector enter a long string in the "Name" field and press Enter
- Unselect the Node and select it again and Observe the Graph Inspector
Actual results: If the "Name" field is a long string, it goes out of bounds of the Graph Inspector and the Custom Function Node's label is not immediately updated in the Graph Inspector
Expected results: The "Name" text field is limited within the Graph Inspector just as the other fields are or the same field on other Nodes and the Label in the Graph Inspector is immediately updated
Reproducible with versions: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
Tested on (OS): Windows 11, macOS 15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
null
Duplicate of another internal issue: UUM-112766: Custom Function name text box can exceed the node inspector's subwindow boundaries.
Resolution Note (fix version 6000.0.52f1):
There are three bugs in the initial bug report.
1. Node title in the Node Inspector doesn't update immediately after changing the function name.
2. Node title can exceed the node inspector's subwindow boundaries.
3. Function name text box can exceed the node inspector's subwindow boundaries.
There first 2 have been fixed. I've created a new issue for the 3rd.
https://jira.unity3d.com/browse/UUM-112766
Resolution Note (fix version 2022.3.64f1):
Shadergraph: Added wrapping to the custom function node's label and fixed an issue where it would not update immediately.