Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.2
2020.2.0b2
Issue ID
1279145
Regression
No
Custom Editor - Selected object's fields not displayed after selecting multiple objects without CanEditMultipleObjects
Reproduction steps:
1. Open attached project "MultiSelect.zip" and scene "Scene"
2. In Hierarchy window, select all three "Script" GameObjects
3. In Hierarchy window, select one of the three "Script" GameObjects
4. In Inspector window, observe "Script (Script)" component
Expected result: Inspector behaves as usual
Actual result: "Script" component does not display any fields
Reproducible with: 2019.4.11f1, 2020.1.6f1, 2020.2.0b3
Could not test with: 2018.4.27f1 (Multi-object editing is handled differently)
Notes:
1. Giving the scripts [CanEditMultipleObjects] attribute fixes the issue
2. Selecting a different object of the same type after step 4 makes the Inspector behave as usual again
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite Editor" when asset is not editable
- Errors appear in a new project when creating it with Universal 3D URP template
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a1