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Fixed in 5.1.0
Votes
33
Found in
5.0.0f4
Issue ID
677838
Regression
No
Cursor flickering in editor while playtesting if cursor.visible = false
Reproduction steps:
1. Open user submitted project "Test Cursor Locking"
2. Add user script "ScreenLockCursor.cs" to any object in the scene
3. Start playing and press "p" on the keyboard. The cursor should be locked and become invisible
4. Press random buttons on the keyboard, the cursor will flicker in the middle of the game window
5. If that doesn't work try setting editor layout to "4 Split" and turning off "Maximize on Play", then repeat steps 3 - 4
Notes:
1. This bug is only reproducible on Windows 7, we could not reproduce it on Windows 8.1
2. This bug only appears in editor, it does not affect a built game
3. Here is a video that shows the reproduction steps: http://screencast.com/t/ciOWKAh3Uygk
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jinnindo
Apr 07, 2016 07:47
Still a problem in 5.4. This is another in a series of supposedly fixed issues that I keep running in to.
ij
Sep 08, 2015 19:16
Still happens in 5.2.0f3 on Win7 when a moving object is selected. OnGUI duct tape locking helps though.
jackywhiteiiiiii
Aug 26, 2015 19:46
This also still happens for me on Windows 7 using Unity 5.1.2f1. This is very annoying.
Gua
Aug 21, 2015 23:04
They marked it as resolved in 5.1.0. I have 5.1.1f1 and it's still there.
Slight0
Aug 08, 2015 01:35
Do I have the right to be mildly annoyed that the unity team can make all these huge graphical upgrades, editor improvements, audio upgrades, etc, but they can't figure out how to make the cursor stop flickering on the screen for everyone using Windows 7?
Please spend 2 hours of your dev team's time and hot patch this issue please...
_met44
Jul 31, 2015 15:03
This is still happening in 5.1.1p2
BrightBit
Jul 31, 2015 12:23
Using Windows 7 and Unity 5.1.1f1 I am still getting this error even in release builds.
Airrender
Jul 24, 2015 18:20
Using unity 5.1.1f and still getting the cursor flickering no matter what solution i try. Ive tried them all so far.
bugmagnet
Jun 24, 2015 04:42
Same here, its pretty bad.
I was able to get it to go away by removing wasd from the preset keys in the input manager... obviously this caused issues with the input.
Please fix this.
Andreu-Accensi
May 12, 2015 10:24
This issue is still happening in Unity 5.0.1.f1 (Windows 7)