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Fixed in 5.0.X
Votes
0
Found in
4.5.0f1
Issue ID
605226
Regression
No
Cursor.SetCursor does not work properly in-editor on Mac
Steps to reproduce :
- import the project attached
- open the scene "Open Me"
- select the "Select Me" game object
- position the mouse pointer over the scene view
- hold the control key and notice the cursor is changing
- repeat the same steps on Mac and notice that the cursor does not change
Comments (2)
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a436t4ataf
Jul 11, 2015 15:28
Still Broken in Unity 5.0.1.
I love the way this is "resolved" when it blatantly isn't :(.
NOAA_jeff
Sep 23, 2014 19:07
I'm using 4.6b17, and the bug is still there. This call fails to reset the mouse cursor to the default on my iMac within the editor:
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
The compiled Mac version works fine, however.