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Fixed

Votes

0

Found in

2022.2.0a1

2022.2.0b4

2023.1.0a6

Issue ID

UUM-11675

Regression

Yes

Crash when editing Particle System in Prefab Edit mode

-

Reproduction steps:
# Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits"
# In Project window, open "Assets -> Prefabs -> Troops -> TroopAnimationPrefabs -> Troop_Enemy_Hero" Prefab for editing
# In Hierarchy window, select "Enemy_Hero -> Troop_Enemy_Hero -> Walk VFX"
# In Inspector window, perform various changes in the Transform Component's scale, ParticleSystem Component's "Start Lifetime" and "Shape -> Scale -> X" fields (increasing lifetime and quickly changing the scale seems to reproduce the crash the most consistently)
# Observe Editor

Expected result: No crash
Actual result: Crash

Reproducible with: 2022.2.0a1, 2022.2.0b4, 2023.1.0a6
Not reproducible with: 2021.3.8f1, 2022.1.0b1, 2022.1.13f1
Could not test with: 2020.3.38f1 (project breaks)

Reproduced on: Windows 10

Comments (3)

  1. richardkettlewell

    Jun 17, 2024 08:17

    Please report a new bug - the situation in this issue is fixed, perhaps yours is slightly different.

  2. oopsallspam

    Jun 15, 2024 14:04

    This still happens all the time :P

  3. Durium

    Feb 20, 2024 21:25

    This is not fixed. Im having this issue

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