Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a3
Issue ID
1050909
Regression
Yes
[UI] Editor crashes after deleting gameobject while Lightmap Preview window is rendered
Steps to repro:
1. Download attached project - https://drive.google.com/open?id=1CUYfEctEbmS1aFEk9ElzGiqzlmQz9J5d
2. Open the project and '464-BakedLightingLights-editor' scene;
3. Wait until scene's lighting auto-bakes;
4. In the Hierarchy select 'Quad' gameobject and delete it.
Actual result:
Crash with the empty stacktrace.
Regression introduced in 2018.3.0a1.
Expected result:
Crash doesn't happen after removing gameobject, while Lightmap Preview window is rendered.
Notes:
- Reproducible in 2018.3.0a3, 2018.3.0a2, 2018.3.0a1;
- Not reproducible in 2018.2.0b10, 2018.1.6f1;
- Reproducible only when new Lighting Preview window is rendered.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video is not rendered in Video Player when Material Override is set as the Render Mode and a SpriteRenderer is used
- Scene.isSubScene returns True when a Scene that is not a SubScene is loaded in a build
- The Search window does not show objects with inherited components when filtering by type
- Scrolling occurs when using a shortcut with "Wheel Up" or "Wheel Down" on a selection command in a scrollable Hierarchy window
- Shortcut fails to trigger when using KeyCode.WheelUp with ShortcutModifiers.Shift
Add comment