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Fixed in 0.20.X
Fixed in 0.50.0-preview.24
Votes
6
Found in [Package]
2019.4.25f1
2020.2.7f1
2020.3.4f1
2021.1.4f1
2021.2.0a7
Issue ID
1320168
Regression
Yes
Scene Catalog not loaded (Android)
How to reproduce:
1. Open attached project "simplified.zip"
2. Open Scene "ForEach"
3. Add a new android build configuration
3. Build and Run with Development Build disabled
Expected results: No crash
Actual results: Player crashes
Reproducible with: 0.11.0-preview.42 (2019.25f1, 2020.3.5f1, 2021.1.5f1, 2021.2.0a10)
Not reproducible with : 0.8.0-preview.18 - 0.10.0-preview.21 (2019.25f1, 2020.3.5f1, 2021.1.5f1, 2021.2.0a10)
Can't test with:
0.0.1-preview.4 (2018.4.34f1) - Errors in the Console
0.11.0-preview.42 (2021.2.0a15) (Library\PackageCache\com.unity.platforms@0.10.0-preview.10\Editor\Unity.InternalAPIEditorBridge.012\EditorGUIBridge.cs(15,45): error CS0426: The type name 'HyperLinkClickedEventArgs' does not exist in the type 'EditorGUILayout')
Reproducible with:
Player on Windows 10
VLNQA00277, Asus ROG Phone, Android: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00006, Samsung Galaxy S7, Android: 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00121, Samsung Galaxy S9, Android: 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
--------- beginning of crash
04-20 22:10:43.483 31702 15078 E AndroidRuntime: FATAL EXCEPTION: UnityMain
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Process: com.UnityTechnologies.Samples, PID: 31702
04-20 22:10:43.483 31702 15078 E AndroidRuntime: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Version '2020.3.4f1 (0abb6314276a)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Build fingerprint: 'OnePlus/Nord_EEA/Nord:10/QKQ1.200412.002/2008221834:user/release-keys'
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Revision: '0'
04-20 22:10:43.483 31702 15078 E AndroidRuntime: ABI: 'arm'
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Timestamp: 2021-04-20 22:10:43+0300
04-20 22:10:43.483 31702 15078 E AndroidRuntime: pid: 31702, tid: 15078, name: UnityMain >>> com.UnityTechnologies.Samples <<<
04-20 22:10:43.483 31702 15078 E AndroidRuntime: uid: 10377
04-20 22:10:43.483 31702 15078 E AndroidRuntime: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xc
04-20 22:10:43.483 31702 15078 E AndroidRuntime: Cause: null pointer dereference
04-20 22:10:43.483 31702 15078 E AndroidRuntime: r0 00000001 r1 00000000 r2 00004000 r3 0000ca05
04-20 22:10:43.483 31702 15078 E AndroidRuntime: r4 c6176717 r5 0140e5b0 r6 0140e5b0 r7 c6176739
04-20 22:10:43.483 31702 15078 E AndroidRuntime: r8 eff4ae58 r9 00000000 r10 00000000 r11 eff4ae50
04-20 22:10:43.483 31702 15078 E AndroidRuntime: ip eed91d1c sp eff4ae30 lr c4f83158 pc c53bffa4
04-20 22:10:43.483 31702 15078 E AndroidRuntime:
04-20 22:10:43.483 31702 15078 E AndroidRuntime: backtrace:
04-20 22:10:43.483 31702 15078 E AndroidRuntime: #00 pc 00817fa4 /data/app/com.UnityTechnologies.Samples-9v2C8CTPAKUpa4UiHr5QGg==/lib/arm/libil2cpp.so (BuildId: d2a85a066ad87d3d8a496f2092106bf0310d1e11)
Notes:
- Removing Hybrid Renderer package solved the issue, but adding entities package shows the same issue
- Does not reproduce with Development Build enabled
Comments (1)
-
Doomturtle44
Jun 24, 2021 00:21
hey, any update or fix on this issue? i wonder...
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Resolution Note (fix version 0.20):
Fixed in: Entities 0.50.0-preview.24
Resolution Note (fix version 0.50.0-preview.24):
Fixed in: Entities 0.50.0-preview.24