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Under Consideration for 6000.6.X

Fix In Review for 6000.6.0a3

Votes

3

Found in

6000.0.45f1

6000.3.0a1

6000.3.10f1

6000.4.0b11

6000.5.0a7

6000.6.0a1

Issue ID

UUM-135988

Regression

Yes

Crash on Vulkan + Mali when Skinned Mesh Renderer starts enabled off screen, then enabled and moved on-screen

Vulkan

-

Reproduction steps:
1. Open the attached “IN-135817“ project
2. Build and Run the Android Player
3. In the Player, tap the screen once
4. Observe the Player
-If the Actual result is not observed:
5. Stop the Player
6. Clear the App data and cache
7. Repeat from step 3

Actual results: One of the below listed outcomes is observed
Expected result: The mesh does not deform and no crashes/hangs are observed

Reproducible with: 6000.0.45f1, 6000.3.0a1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7
Not reproducible with: 6000.0.44f1, 6000.0.21f1

Testing environment: macOS 26.3

Reproduced with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: -, GPU: Mali-G715, OS: 15 (outcome a)
VLNQA00422 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11 (outcome c)

Notes:
- Between reproduction attempts, it's important to clear the cache and data of the app. The issue only occurs on first launch with a clear cache;
- Notable outcomes:
(a) On Pixel 7 Pro (Mali-G710), the mesh typically disappears, and after some time, the app will crash
(b) On Samsung S21+ (Mali-G78), the last few frames flicker endlessly. Re-focusing the app causes the screen to go black
(c) On Samsung S25 Ultra (Adreno 830), the mesh sometimes deforms for a frame on entering the screen
(d) On Samsung S8 (Mali-G71), the mesh sometimes deforms permanently on entering the screen

  1. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

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