Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.4.X
Votes
1
Found in
2020.1.0a16
2020.1.0a17
Issue ID
1208237
Regression
Yes
Crash on UnityEngine.Rendering.Universal.UniversalRenderPipeline:Dispose when "Load RenderDoc" is selected
Steps to reproduce:
1. Download and install RenderDoc
2. Create a new URP project or open an existing one
3. Right-click on "Game" or "Scene" tab
4. Select "Load RenderDoc"
Reproducible with: 2020.1.0a16, 2020.1.0a18
Not reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f5, 2020.1.0a15
First 3 lines of the stacktrace:
UnityEngine.Rendering.Universal.UniversalRenderPipeline:Dispose
UnityEngine.Rendering.RenderPipeline:Dispose
UnityEngine.Rendering.RenderPipelineManager:CleanupRenderPipeline
Note:
- Repros with URP and HDRP and the default SRP, but HDRP produce an empty stacktrace and SRP produces one that starts with GUIView::GetHDRNeedsReshape
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a22
Resolution Note (fix version 2019.4):
Fixed in 2019.4.1f1