Search Issue Tracker
Fixed in 2.2.1-preview
Votes
1
Found in [Package]
2.1.1-preview
Issue ID
1283260
Regression
No
Crash on RtlUserThreadStart when entering Play Mode without a dedicated graphics card
Reproduction steps:
1. Open the user's attached project
2. Open scene "SimpleRenderStreamingURP"
3. Enter Play Mode
-- observe crash
Reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b9, 2021.1.0a2 (D11, D12, Vulcan with Hardware encoding enabled, Vulkan with Hardware encoding disabled)
Not reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a2 (D11, D12 with Hardware encoding disabled)
Could not test with: 2018.4.28f1 (Unity render Streaming package not available)
Reproducible with package version: 2.1.1-preview
Reproduced with:
Intel(R) Core(TM) i7-8750H @2.20 GHz
Intel(R) UHD Graphics 630
32GB RAM
Not reproducible with:
Intel(R) Xeon(R) W-2145 CPU @ 3.70GHz
NVIDIA GeForce GTX 1080
32GB RAM
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 2.2.1-preview):
Fixed in 2.2.1-preview that is available in 2019.4 and above