Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-129873
Regression
Yes
Crash on __pthread_kill when opening a project containing custom packages
Steps to reproduce:
1. Open the “user’s attached project”
2. Observe the crash
Reproducible with versions: 6000.2.0a5 (d9c6111c3577), 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Not reproducible with versions: 6000.0.64f1, 6000.2.0a4
Reproducible on: macOS 15.7.2 (M1 Max)
Not reproducible on: Windows 11
Note: There are two “custom packages” imported in the project that are causing the crash
First few lines of StackTrace:
#0 0x0000018accf5b0 in __pthread_kill
#1 0x0000018ac0e850 in abort
#2 0x000001707e1330 in monoeg_g_printv
#3 0x000001707c69ec in mono_log_write_logfile
#4 0x000001707e1548 in monoeg_g_logv_nofree
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is pushed outside of the text box when creating a new Colors library in the Color Picker and entering the long string
- Shader Graph template list misaligns and becomes invisible while scrolling
- "Sort By..." icon is not visible in the "Create new Shader Graph Asset" window in the Light Editor theme
- "Unity SDF" font Asset from TMP Extras is pink
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
Add comment