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Fix In Review

Fix In Review for 6000.6.0a3

Votes

0

Found in

6000.3.12f1

6000.4.1f1

6000.5.0b1

6000.6.0a1

Issue ID

UUM-137716

Regression

Yes

Crash on PhysicsCommands::PhysX::BodyGetFlags when changing RigidBody Interpolation value through API for prefab objects

3D Physics

-

How to reproduce:
1. Open the attached “IN-137366.zip” project
2. Open the “Cube” prefab
3. Observe the crash

Reproducible in: 6000.3.12f1, 6000.4.1f1, 6000.5.0a9, 6000.5.0b1, 6000.6.0a1
Not reproducible in: 6000.0.71f1, 6000.5.0a8

Reproducible on: Windows 11
Not reproducible on: No other environments tested

First few lines of stacktrace:
0x00007FFC1ACFFB7C (Unity) PhysicsCommands::PhysX::BodyGetFlags
0x00007FFC19F3CE4A (Unity) Rigidbody::UpdateInterpolationNode
0x00007FFC19F44CD1 (Unity) Rigidbody_Set_Custom_PropInterpolation
0x00000258D99FAF08 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Rigidbody:set_interpolation_Injected (intptr,UnityEngine.RigidbodyInterpolation)
0x00000258D99FADC3 (Mono JIT Code) UnityEngine.Rigidbody:set_interpolation (UnityEngine.RigidbodyInterpolation)

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

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