Search Issue Tracker
Fixed
Fixed in 2021.3.14f1, 2022.1.23f1, 2022.2.0b11, 2023.1.0a15
Votes
0
Found in
2021.3.9f1
2022.1.14f1
2022.2.0b5
2023.1.0a6
Issue ID
UUM-13031
Regression
No
Crash on mono_traverse_objects when using AppDomain.Unload and trying to load dll file
Reproduction steps:
1. Open the user's attached project
2. Open the "Main" Scene
3. Enter Play Mode
4. Press 'Q' when the scene fully loads
5. Wait for a few seconds until IOException is thrown in the Console
6. Exit Play Mode
Expected result: Play Mode is exited successfully
Actual result: The Editor crashes
Reproducible with: 2021.3.9f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6
Reproducible on: Windows 11
Notes:
- may take a few times for the crash to reproduce
- 'IOException: Win32 IO returned 1224.' is thrown after pressing the 'Q' button on keyboard
First lines of stacktrace:
0x00007ffcb8a52af1 (mono-2.0-bdwgc) \[unity-liveness.c:482] mono_traverse_objects
0x00007ffcb8a52af1 (mono-2.0-bdwgc) \[unity-liveness.c:482] mono_traverse_objects
0x00007ffcb8a52b3a (mono-2.0-bdwgc) \[unity-liveness.c:482] mono_traverse_objects
0x00007ffcb8a53b01 (mono-2.0-bdwgc) \[unity-liveness.c:684] mono_unity_liveness_calculation_from_statics
0x00007ff6f34fad00 (Unity) GarbageCollectSharedAssets
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unable to use a named GUIStyle without a current skin" error appears in the Console when entering the Play Mode in a project with specific layout
- [D3D12][XR] SRP Foveation foveated rendering on Windows platform not working when Graphics API is set to D3D12
- The Game view renders extremely saturated or almost black when FSR 1.0, HDR and DX12 are enabled
- Build error on Android when using Patch And Run paired with Play Asset Delivery
- "Browse" button for Xcode in the "Build Profiles" window is too big
Resolution Note (fix version 2023.1.0a15):
Fixed in: 2023.1.0a15
Resolution Note (fix version 2022.2.0b11):
Fixed in: 2022.2.0b11
Resolution Note (fix version 2021.3.14f1):
Fixed in: 2021.3.14f1