Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2019.2.15f1
Issue ID
1204409
Regression
No
Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce:
1. Open the project attached by the user ("BugReproSlim.zip")
2. Open Scene "nothing"
3. Enter Play mode
4. Exit Play mode
Reproducible with: 2019.2.16f1, 2019.3.0f4, 2020.1.0a17
Couldn't test with other versions due to packages errors
Stacktrace:
mono_add_process_object
mono_traverse_array
mono_traverse_objects
mono_traverse_array
mono_unity_liveness_calculation_from_statics
Note:
- If FasterListStruct in FasterListStruct.cs is changed to a class, the crash doesn't reproduce anymore
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Debug.DrawLine depthTest parameter starts flickering during OnSceneGUI() when SceneView.RepaintAll() is used
- [RenderGraphViewer]No help button that could lead to the documentation page
- Building "ManagedStripping" fails when a script uses a custom package
- [Quest] Visual artifacts are present when rendering Spot lights with Forward+ Rendering Path in XR
- [ColorCheckerTool] DropDown menu appears in the wrong location
Add comment