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Fixed in 2.5.0
Votes
0
Found in
2.3.0
2.4.0
Issue ID
UUM-132162
Regression
No
ML-AGENTS: Crash on JobQueue::HasJobGroupIDCompleted when exiting the Editor while a Neural Network Model is running
Steps to reproduce:
1. Open the “user’s attached project”
2. Open “SampleScene”
3. Enter Play Mode
4. Exit the Editor
5. Observe the crash
Reproducible with versions: 2.3.0, 2.4.0 (6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2)
Reproducible on: macOS 15.7.1 (M1 Max)
Not reproducible on: no other environment tested
First few lines of StackTrace:
#0 0x00000104e27d78 in JobQueue::HasJobGroupIDCompleted(JobQueue&, JobGroupID)
#1 0x00000104e1800c in ValidateControlThread(JobGroupID const&, ScriptingExceptionPtr)
#2 0x00000104626a3c in ScheduleBatchedScriptingJobsAndComplete(JobFence&, ScriptingExceptionPtr)
#3 0x000001046269ec in JobHandle_CUSTOM_ScheduleBatchedJobsAndComplete(JobFence&)
#4 0x00000416d7dcb0 in (wrapper managed-to-native) Unity.Jobs.JobHandle:ScheduleBatchedJobsAndComplete (Unity.Jobs.JobHandle&) [{0x159c03de0} + 0x88] (0x416d7dc28 0x416d7dd38) [0x14ff82a80 - Unity Child Domain]
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Resolution Note (fix version 2.5.0):
Also resolved in ML-Agents 4.0.1 https://github.com/Unity-Technologies/ml-agents/pull/6267
Resolution Note:
Also resolved in ML-Agents 4.0.1 https://github.com/Unity-Technologies/ml-agents/pull/6267