Search Issue Tracker
By Design
Votes
0
Found in
5.0.1f1
Issue ID
691326
Regression
No
Crash on importing assets
Open attached project and choose reimport all.
Editor log gets spammed with thousands of errors like:
"m_UsedFileIDs.count (fileID) != 1
(Filename: C:/buildslave/unity/build/Editor/Src/AssetPipeline/AssetImporter.cpp Line: 175)
We have grown over the fileID boundarys
(Filename: C:/buildslave/unity/build/Editor/Src/AssetPipeline/AssetImporter.cpp Line: 217)"
Eventually the editor crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
Add comment