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Fixed
Fixed in 6.1.0
Votes
0
Found in [Package]
6.1.0
Issue ID
XRVRT-22
Regression
No
Crash on DynamicHeapAllocator::Deallocate when first time opening new project with VR Template
Reproduction steps:
1. Create a new project with a VR template
2. Open project
Expected result: Editor launches successfully and does not crash
Actual result: Editor crashes
Reproducible with: 6.1.1 (2022.3.8f1)
Not reproducible with: 5.0.1 (2021.3.42f1), 6.1.1 (2022.3.42f1), 9.0.1 (6000.0.14f1)
Fixed in: 6.1.1 (2022.3.9f1)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
First few lines of the Stacktrace:
0x00007ff6f1a6d99e (Unity) DynamicHeapAllocator::Deallocate
0x00007ff6f1a7e3d8 (Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
0x00007ff6f1a6e212 (Unity) MemoryManager::Deallocate
0x00007ff6f1a76b7a (Unity) free_alloc_internal
0x00007ff6f1a787ef (Unity) BlockDoublingLinearAllocator::Rewind
Note:
- Reproducible only when opening a project for the first time
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