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Fixed
Fixed in 6000.5.0b10, 6000.6.0a4
Votes
2
Found in
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135024
Regression
Yes
Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
How to reproduce:
1. Open the attached “IN-131773” project
2. Observe the crash
Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.2.0a9
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
- The crash only reproduces on a freshly extracted project
- The crash does not occur when using DX11 or Vulkan
First few lines of the stack trace:
0x00007FFC417C7186 (Unity) LaunchBugReporter
0x00007FFC41932BAF (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFC419336D0 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFC408F3F7D (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFC408F32F9 (Unity) DebugStringToFile
0x00007FFC40A061CA (Unity) CheckDeviceStatus
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Resolution Note (fix version 6000.5.0b10):
Fixed in 6000.5.0b10