Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b1
2018.2.0b2
Issue ID
1031776
Regression
Yes
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play mode in Editor when using custom PlayerLoop
How to reproduce:
1. Open the "PlayerLoop Crash.zip" project
2. Press Play
3. Exit Play mode
4. Repeat steps 2-3
Actual result: Unity crashes
Reproducible with: 2018.2.0b3, 2018.1.0f2, 2018.1.0b1
Regression introduced in: 2018.1.0b1.
Not reproducible with: 2018.1.0a7.
Notes:
Unity doesn't crash if you press Pause before entering Play mode and unpause after.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
Add comment