Search Issue Tracker
Fixed
Fixed in 2019.4.X, 2019.4.30f1
Votes
0
Found in
2019.4.28f1
2019.4.29f1
Issue ID
UUM-9845
Regression
Yes
Crash on aligned_free when opening the project
Reproduction steps:
1. Open the user’s attached project
Expected result: Project opens successfully
Actual result: Editor crashes
Reproducible with: 2019.4.28f1, 2019.4.29f1
Not reproducible with: 2019.4.27f1, 2019.4.30f1, 2019.4.40f1
Couldn’t test with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3 (upgrading the project updates the Library)
Reproducible on: Windows 11
Notes:
- after deleting the Library, crashing stops
- an error in the Editor log is spammed before the crash:
Assertion failed on expression: 'info.m_materialCacheIndex < unsigned(kMaxSupportedTextureUnits)'
First lines of stacktrace:
0x00007FF63DDED9B9 (Unity) aligned_free
0x00007FF63B6CB57A (Unity) MemoryManager::Deallocate
0x00007FF63B6CB283 (Unity) MemoryManager::Deallocate
0x00007FF63B6DD0DA (Unity) free_alloc_internal
0x00007FF63988B402 (Unity) dynamic_array<unsigned char const ,0>::deallocate
0x00007FF63D313395 (Unity) Shader::SRPBatcherInfoSetup
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