Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.2f1
Issue ID
925604
Regression
No
Crash in PrepareRenderNodesOnMainThreadDeprecated when selecting objects in the Hierarchy
To reproduce:
1. Open attached project (stripped.zip);
2. Open "free_mode" scene;
3. Attempt to select Main Camera (works with other objects too) in the Hierarchy.
Expected result: Editor doesn't crash when selecting objects in the Hierarchy.
Actual result: Editor crashes when selecting objects in the Hierarchy.
Note: if you delete "Water4Simple" prefab - Unity does not crash anymore.
Reproduced on versions: 5.5.4p1, 5.6.2p1, 2017.1.0f2, 2017.2.0b1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Add comment