Search Issue Tracker
Fixed in 2017.2.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.1f1
Issue ID
926718
Regression
Yes
Crash in CameraStackRenderingState::ReleaseResources when searching in Hierarchy
Reproduction Steps:
1. Import attached project.
2. In any scene, type anything into the Hierarchy search area.
Result: Crash.
Workaround: It is possible to prevent the crash by minimizing the number of windows open in Unity.
Reproducible with: 5.6.1p1, 5.6.2f1, 2017.1.0f2, 2017.2.0b1
Not reproducible with: 5.5.4f1
Regression introduced in: 5.6.0b1
Note: Possible related to case 910464. However, the crash is reproducible in verified versions of the aforementioned case.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment