Search Issue Tracker
Fixed
Fixed in 2022.2.10f1, 2023.1.0a15
Votes
1
Found in
2022.2.5f1
2023.1.0a14
Issue ID
UUM-25774
Regression
Yes
Crash at launch when Unity Logo is disabled [XRSplashScreen.cpp 2022.2 only]
Reproduction steps:
1. Open user attached project "CrashRepro.zip"
2. Select Assets > EmptyScene
3. Open Edit > Project Settings > Player > Splash Image
4. Enable “Show Unity Logo”
5. Build and Run
6. Disable “Show Unity Logo”
7. Build and Run
Expected result: The project is built
Actual result: Crash notification and a built with a white screen
Reproduced with: 2022.2.0a6, 2022.2.2f1, 2023.1.0a14
Not reproduced with: 2020.3.43f1, 2021.3.16f1, 2022.2.0a5, 2023.1.0a15, 2023.1.0a25
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression
- "OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Add comment