Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
863959
Regression
Yes
Crash after adding Component Canvas
Reproduction steps:
1. Create New Project.
2. Create Canvas.
3. Create another Canvas. (Child of previous one).
4. Create one more Canvas (Child of previous one). It should be "Canvas -> Canvas -> Canvas"
5. Remove Canvas Scaler, Graphic raycaster and Canvas components from second (the middle) Canvas.
6. Add component Canvas to second (the middle) Canvas.
Expected result: Canvas component will be added.
Actual result: Unity crashes.
Reproduced on: 5.4.3p3, 5.4.4f1, 5.5.0b9, 5.5.0p3, 5.6.0a6, 5.6.0b3.
Works fine on: 5.3.7p3, 5.4.3f1, 5.5.0b7.
Regression in: 5.4.3p3(or p1, p2), 5.5.0b9(or 0b8).
Note: Adding other components might make reproduction impossible.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
BoboShu
Apr 08, 2017 06:29
5.5.3f1 crash