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Votes
0
Found in
2017.1.0f2
Issue ID
928567
Regression
No
Coroutine is two times more expensive than Update method
Steps to reproduce:
1. Open user attached project (Unity_Test_Update_Calls)
2. Open profiler
3. Play the scene
4. Press the Update button in the scene
5. Press the Yield null button in the scene
6. Notice that the ms difference of "Yield null" is twice as big as the "Update" method
Expected result: Coroutines should not be slower than Update() calls.
Reproduced in: 2017.2.0b2, 2017.1.0f3, 5.6.2p2, 5.5.4p1, 5.4.5p4
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