Search Issue Tracker
Fixed in 1.0.0-preview.24
Votes
0
Found in [Package]
1.0.0-preview.13
Issue ID
1136667
Regression
No
Corners of the imported SVG sprites are disfigured when using Vector Graphics
Reproduction steps:
1. Open the attached project named "Case_1136667"
2. Observe the three imported sprites
3. Compare them with Snapshot_1136667_V1
Expected result: Imported sprites match the original files
Actual result: Imported sprites do not match the original files
Reproducible with: 2018.3.9f1, 2019.1.0b7, 2019.2.0a6
Could not test with: 2017.4, 2019.2.0a7, 2019.2.0a8
Notes:
Changing the Tesselation Settings to the "Advanced" produces similar results (Snapshot_1136667_V2)
Could not test with 2017.4 due to the lack of a Package manager
Vector Graphics package does not work with 2019.2.0a7 or above
Tested with package versions: 1.0.0-preview.13, 1.0.0-preview.20, 1.0.0-preview.23
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment