Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
0
Found in
2022.2.0a17
Issue ID
UUM-7823
Regression
No
[Core RP] BeginRenderPass API does not work properly when using MacBook with M1
How to reproduce:
1. Open the attached project "1413698.zip"
2. Open "scene" located in Assets folder
3. Observe cube in the Scene
Expected results: The cube has shifting colors
Actual result: The cube is black
Tested with:
macOS M1 (12.4 Beta)
macOS Intel (12.2)
Reproducible with: 10.9.0 (2020.3.35f1), 12.1.7 (2021.3.4f1), 13.1.8 (2022.1.5f1), 14.0.3 (2022.2.0a17)
Notes:
- Reproducible with Silicon and Intel versions of Editor on M1
- Behaviour is the same in Editor and built Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2022.2.X):
There are no fixes planned for this Bug