Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a7
Issue ID
UUM-134885
Regression
No
Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
How to reproduce:
1. Open the attached “IN-130286_6_Test.zip” project
2. Open the “SampleScene” scene (Assets/Repro3/SampleScene)
3. Select the “Test” GameObject in the Hierarchy
4. In the Inspector, navigate to the ContextMenuActionTest script component
5. Open the component's context menu by right clicking
6. Select “Toggle Flag”
7. Notice the flag being set on the component
8. Open the context menu
9. Close the context menu
10. Open the context menu again
11. Observe the context menu
Actual result: The context menu checkmark updates only on the second open after changing the flag
Expected result: The context menu checkmark updates on the first open after changing the flag
Reproducible with: 2023.1.0a3, 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Reproducible on: MacOS Sequoia 15.7.3 (M1 Max)
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bounding Box Size of Light Probe Proxy Volume and Settings.Max Interaction Distance of Panel Input Configuration Components cannot be added as Properties in Animation window
- Asset remains in the project when attempting to delete it using "DestroyImmediate()"
- Texture preview icons are missing in Frame Debugger when expanding "Textures" foldout
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
Add comment