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Fixed in 5.4.0
Votes
0
Found in
5.4.0b5
Issue ID
769451
Regression
No
Connecting profiler rometly with different versions results in crash
To reproduce this case you are going to need:
1. Local network
2. Two PC machines
ProjectSteps:
1. Create Project on 5.3 with computer A
2. Build it as standaloneplayer with computer A
4. Run it
5. Open unity 5.4 with computer B
6. Profile computers A player
7. Crash
0x00000001415E9D40 (Unity) memcpy
0x00000001405080C1 (Unity) ReadArray<char>
0x000000014050A25D (Unity) ProfilerFrameData::Deserialize
0x000000014050B0CE (Unity) UnityProfiler::DeserializeFrameData
0x00000001404FE23B (Unity) ProfilerConnection::HandleProfilerDataMessage
0x00000001404E9E55 (Unity) GeneralConnection::Poll
0x00000001404ECE6E (Unity) EditorConnection::PollWithCustomMessage
0x0000000140BE5927 (Unity) Application::TickTimer
0x0000000140E1CA3C (Unity) FindMonoBinaryToUse
0x0000000140E1E078 (Unity) WinMain
0x00000001415FCD14 (Unity) read
0x00007FFED29E2D92 (KERNEL32) BaseThreadInitThunk
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