Search Issue Tracker
Fixed
Fixed in 6000.5.0a6
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-130910
Regression
No
Compute Shader Import Settings is missing documentation
Reproduction steps:
1. Create a new project
2. Create > Shader > Compute Shader
3. Select newly created Compute Shader Asset
4. Press question mark icon in the Compute Shader Import Settings section and observe
Actual result: “Sorry... that page seems to be missing!” page is opened
Expected result: Compute Shader Import Settings documentation page is opened
Reproducible with: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Reproduced on: Windows 11, macOS Tahoe 26.1 (M4)
Note: Issue is also reproducible with Unified Ray Tracing Shader Asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment