Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
892223
Regression
Yes
[Asset Management] 'Compress Assets On Import' Performance regression when switching between platforms
Steps to reproduce -
- Ensure "Compress assets on import" is disabled.
- Switch platform between Android & iOS in Unity 5.5.1 - observe the time taken to switch platform.
- Load up the project in Unity 4.7.2 & switch platform between versions, observe the platform switch is instantaneous.
Actual -
In Unity versions >= 5.x the platform switch time is proportional to the number of textures stored in the project.
Expected -
In Unity 4.x if "Compress Assets On Import" was disabled platform switching was instantaneous.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment