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By Design
By Design in 2.0.X
Votes
0
Found in [Package]
2.0.0
Issue ID
XRCLB-90
Regression
No
Composition Layers do not render when using Meta Core SDK in Player
Reproduction steps:
1. Open the attached project "ReproProj"
2. Build and run “/Assets/Samples/XR Composition Layers/2.0.0/Sample Composition Layers Scene/Scenes/SampleCompositionLayersScene.unity” Scene on Quest
3. Observe Player
Expected result: Unity logo and video does not exist in the Scene
Actual result: Unity logo and video are present
Reproducible with: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Could not test with: 2022.3.59f1 (Library\PackageCache\com.unity.xr.arfoundation@6.0.1\Editor\ARAnalytics\AREditorAnalyticsEvent.cs(20,43): error CS0246: The type or namespace name 'IAnalytic' could not be found)
Reproducible on:
Oculus 12 Snapdragon XR2 Adreno (TM) 650 OpenGL ES 3.2 1WMHH834570467
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenXR
- Could not test with Oculus XR
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Resolution Note:
Expected behavior. More information can be found in the documentation: https://docs.unity3d.com/Packages/com.unity.xr.compositionlayers@2.0/manual/project-settings.html
Resolution Note (2.0.X):
Expected behavior. More information can be found in the documentation: https://docs.unity3d.com/Packages/com.unity.xr.compositionlayers@2.0/manual/project-settings.html