Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b7
2018.3.0b8
Issue ID
1099420
Regression
Yes
Component properties get reset when resizing an array in the Inspector window
Steps to reproduce:
1. Open users attached project
2. Open "Test" scene
3. Expand "Player Pack" Prefab in the Hierarchy window.
4. Press on "Character" GameObject
5. In the Inspector window expand "Events" menu.
6. Observe that "On Damage Message Receivers" has custom parameters
7. Press "+" in On Death() function
Expected result: "On Damage Message Receivers" does not lose their parameters.
Actual result: "On Damage Message Receivers" loses their custom parameters.
Reproduced in: 2018.3.0b9
Not Reproduced in: 2018.3.0b7, 2019.1.0a1, 2019.1.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment