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Fixed in 2022.3.10f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a5
Votes
1
Found in
2021.3.16f1
2022.1.24f1
2022.2.2f1
2023.1.0a24
2023.2.0a1
2023.3.0a1
Issue ID
UUM-21919
Regression
No
Complex Lit shader has black/missing pixels when viewed in albedo mode
Reproduction steps:
- Open the attached (ClearCoarDeferred.zip) project
- Open the “Assets/Repro/Repro.unity” Scene
- Observe the Game View
Expected result: The circle in the middle of the rectangle is visible and not black
Actual result: The circle in the middle of the rectangle has missing pixel information, thus it appears to be black or not visible
Reproducible with: 12.1.8 (2021.3.16f1) 13.1.9 (2022.1.24f1), 14.0.4 (2022.2.2f1), 15.0.2 (2023.1.0a24)
Couldn’t test with: 10.10.1 (2020.3.44f1) - Game View and Scene View are completely gray
Reproducible on: Windows 10 (21H2)
Note: Using the 2021.3.16f1 Editor, you have to change the second parameter of the Blit method in the 29th line to “renderer.cameraColorTarget”
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