Search Issue Tracker
Fixed in 3.2.0-pre.2
Votes
0
Found in [Package]
3.0.6
Issue ID
1381874
Regression
Yes
Visual Studio compiler warnings when building a new project with most recent TextMeshPro Package in 2021.2
How to reproduce:
1. Create a new empty project
2. Change External Script Editor to Visual Studio for Mac (Unity -> Preferences -> External Tools)
3. Turn on "Registry Packages" and "Built-in Packages"
4. Press "Regenerate project files"
5. Create a new C# script and open it
6. Build the script (Build -> Build All)
7. Open the Errors window (Bottom Right of the Window)
Expected results: No errors or warnings
Actual results: TMP_FontAsset.cs, TMP_FontAssetCreatorWindow.cs and UwpPlatformSetup.cs has "Obsolete" code
Reproducible with: 3.0.6 (2021.2.0a10, 2021.2.8f1)
Not reproducible with: 2.1.6 (2019.4.34f1), 3.0.5 (2020.3.25f1, 2021.2.8f1), 3.0.6 (2020.3.25f1, 2021.2.0a9, 2022.1.0b2)
Note:
- It would seem that after testing this issue is purely happening in 2021.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (fix version 3.2.0-pre.2):
Fixed in: 3.2.0-pre.2