Search Issue Tracker
Fixed
Votes
1
Found in
5.0.0p3
Issue ID
687713
Regression
Yes
Comparing NaN float behaves different in JS than in Mono
-e: see title
-repro:
--create new project
--add attached script to scene
--play scene
--notice the root isn't found (see console)
--build & run webgl (dev build)
--NOTICE lowest root being found (see browser console)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
Add comment