Search Issue Tracker
Won't Fix
Votes
1
Found in
5.3.6p2
Issue ID
820724
Regression
No
Combinational Thai font character is drawn incorrectly
Steps to reproduce the issue:
1. Download and open attached project.
2. Open scene named "main".
3. Notice the right most character in the "Game" window.
4. Enter the Play mode.
5. Notice the output of the "Console" window:
Character length = 8
\u0E1E\u0E37\u0E48\u0E17\u0E35\u0E48\u0E1B\u0E47
6. Open https://www.branah.com/unicode-converter or any other Unicode Converter.
7. Enter these codes: "\u0E1E\u0E37\u0E48 \u0E17\u0E35\u0E48 \u0E1B\u0E47".
Actual result:
The location of combinational Thai font character is different that the one drawn in the "Game" window.
Expected result:
The location of combinational Thai font character and the one drawn in the "Game" window should not differ.
Reproduced with:
5.1.5f1, 5.2.5f1, 5.3.6p2, 5.4.0f3, 5.5.0a5.
Note:
Pictures attached.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
Add comment