Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
1
Found in
6000.3.12f1
6000.4.0f1
6000.5.0b1
6000.6.0a1
Issue ID
UUM-137907
Regression
Yes
Color parameter is ignored when creating dynamic text in a UI Document with DrawText()
How to reproduce:
1. Open the attached “IN-137630“ project
2. In the Project window, double-click the “test.uxml” file
3. In the UI Builder window, zoom out until the text inside the “test.uxml“ document is visible
4. Observe the color of the text
Actual result: The text is white
Expected result: The text is red
Reproducible with: 6000.3.11f1, 6000.3.12f1, 6000.5.0b1 (c1f81ff5b082), 6000.6.0a1 (7dc703ab9bd8)
Not reproducible with: 2023.1.0a1, 6000.0.71f1 (907bc2d768b5), 6000.3.10f1, 6000.4.1f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment