Search Issue Tracker
Active
Under Consideration for 1.1.X
Votes
0
Found in [Package]
1.0.0
1.1.1
Issue ID
COV-4
Regression
No
[Code Coverage] Editor crashes while processing class when extern method doesn't have DllImport attribute
Steps to reproduce:
1. Open attached project
2. Open Code Coverage window
3. Start and stop recording
- Editor crashes
Note: Add missing \[DllImport] attribute to fix this crash, or try adding \[ExcludeFromCoverage] on the last class that was being processed by code coverage package when the crash happened (you can find class name in Editor.log)
Reproduced with: 2019.4.8f1, 2021.2.0a19
Package: 1.0.0, 1.1.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment