Search Issue Tracker
Active
Votes
4
Found in
2019.4.13f1
2019.4.26f1
2020.3
2021.1
2021.2
Issue ID
1337278
Regression
Yes
Cloth Component stutters when Animator Update Mode is set to Normal/Unscaled Time
How to reproduce:
1. Open the user's attached project and CLOTHBUGTEST scene
2. Enter the Play mode
3. In the Scene view, observe the character's Shirt
Expected result: Shirt jitters
Actual result: Shirt is stable
Reproducible with: 2019.4.13f1, 2019.4.28f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Not reproducible with: 2018.4.35f1, 2019.4.12f1
Note: The issue is not reproducible when Animator Update Mode is set to Animate Physics
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Vincenzo
Dec 04, 2021 11:35
We move our characters with animations and in the IK loop.
When they hold items with cloth attached they jitter all over when moving in various ways. this was not present in 2018.4.
We switched our project recently to 2020.3 LTS, and this is a terrible problem.
It's slightly better by putting the animator update mode to Animate Physics, but that adds new issues.. this is also costing performance..
We need cloth to just work.. not be broken all the time.
Jakub_Machowski
Nov 03, 2021 22:13
Clothes are unusable on Unity 2019.4, totally shaking together with the animator. I think moving to another system than unity clothes is the best idea
Jakub_Machowski
Aug 03, 2021 09:20
Any progress about the problem?