Search Issue Tracker
By Design
Votes
2
Found in
2017.4
2018.4
2019.4
2020.1
2020.2
2020.2.0a15
Issue ID
1255306
Regression
No
[Cloth] Cloth mesh passes through when falling on assigned collider
Cloth mesh passes through when falling on assigned collider
Steps to Repro:
1. Open attached Project "ClothIssue"
2. Play the game
Expected Result:
Cloth mess should not pass through when falling on assigned collider
Actual Result:
Cloth mesh passes through when falling on assigned collider
Reproducible on: 2020.2.0a15, 2020.1.0b13 (Partially passing)
2019.4.0f1, 2018.4.23f1, 2017.4.40f1 (passed completly)
Environment: Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment