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Won't Fix
Votes
0
Found in
2022.2.16f1
2023.1.0b13
2023.2.0a11
Issue ID
UUM-33307
Regression
No
ClientServerBootstrap HasServerWorld and HasClientWorlds are incorrect as they share the same data (Netcode for Entities)
How to reproduce:
1. Open the attached project “+ClientServerBootstrapIssue.zip+“
2. Open the “SampleScene” scene
3. Enter the Play mode
4. Press the “Destroy Server” UI button
Expected result: ClientServerBootstrap.HasServerWorld and ClientServerBootstrap.HasClientWorlds does not share the same value
Actual result: ClientServerBootstrap.HasServerWorld and ClientServerBootstrap.HasClientWorlds share the same value
Reproducible with: 1.0.0-pre.65 (2022.2.16f1, 2023.1.0b13, 2023.2.0a11)
Couldn’t test with: 2020.3.47f1, 2021.3.23f1 - due to errors involving DOTS packages
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Resolution Note:
Fixed in 1.0.8.