Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.8.0
Issue ID
CMCL-395
Regression
No
CinemachineTargetGroup.m_Targets could be a List to make it easier to use instead of Array
How to reproduce:
1. Open the "CinemachineIssues.zip" project
2. Open the "GameManager.cs" script
3. Observe the Start method
Expected result: m_Targets is List
Actual result: m_Targets in an Array
Reproducible with: 2.8.0 (2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5)
Notes:
- The deletion process becomes really difficult for a considerably simply collection, so a List would be this a lot easier
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] UI that is activated after a delay flickers when a Scriptable Render Pass goes over it
- [Linux] Characters are converted to Latin letters when using IME on Linux
- [Ubuntu] Possible for Create menu to show sections with no options inside
- [Usability] Not possible to set Editor Window text colour to be default black without workaround
- Text field max length is -1 by default
Resolution Note:
Logging a feature request. We can't change the API without a major version number change, so we'll consider this for Cinemachine 3.x.