Search Issue Tracker
Fixed
Fixed in 2.9.0-pre.6
Votes
0
Found in [Package]
2.8.9
Issue ID
CMCL-1518
Regression
Yes
[Cinemachine] Recenter to Target Heading does not wait as long as specified
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Rotate the Orbital Transposer camera by moving the mouse
5. Stop moving the mouse
Expected result: The came is recentered to target heading in 10 seconds
Actual result: The camera is recentered to target heading in about 7 seconds
Reproducible with: 2.8.9 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Not reproducible with: 2.8.6 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Fixed in: 2.9.0-pre.1 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Reproducible on: Ubuntu 23.04, Windows 10 Pro 22H2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 2.9.0-pre.6):
The bug does not reproduce from 2.9.0-pre.1 Cinemachine package version