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Votes

2

Found in

3.1.5

Issue ID

UUM-131870

Regression

Yes

Cinemachine camera does not jump to the target position when using CinemachineFollow.ForceCameraPosition

Cinemachine

-

How to reproduce:

  1. Open the “CinemachTest.zip“ project
  2. Open the SampleScene
  3. Enter Play Mode
  4. Press the “Move Camera“ button in the Game view
  5. Observe the Game view

Actual result: ‘CM vcam' GameObject does not move at all
Expected result: ‘CM vcam' GameObject jumps to the ‘Target’ GameObject’s position and slowly eases out to its original location

Reproducible in: 3.1.5 (6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4)
Not reproducible in: 3.1.4 (6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4)

Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested

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