Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a1
2018.3.2f1
2019.1.0a1
2019.2.0a1
Issue ID
1124059
Regression
Yes
Child's RigidBody stops following its parent after deactivating and reactivating the parent on the same frame
How to reproduce:
1. Open user-submitted project (RigidBodyTest)
2. Open SampleScene
3. Open Physics Debug window and activate Collision Geometry
4. Enter Play Mode
Expected result: the RigidBody continues to move with its parent
Actual result: the RigidBody remains in place
Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4
Not reproducible with: 2017.4.20f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment