Search Issue Tracker

Duplicate

Votes

0

Found in

6000.2.13f1

6000.3.0f1

6000.4.0a5

6000.5.0a2

Issue ID

UUM-129212

Regression

Yes

CharacterController imparts too much force on a Rigidbody GameObject when CharacterController is moved using transform.postion and collides with the Rigidbodys right side

-

How to reproduce:
1. Open the attached “TransformPositionBug“ project
2. Navigate to Assets>BugReport>scenes
3. Open “TestScene”
4. Enter Play mode
5. Move the Player so that it collides with the side of the Cube GameObject that the arrow is pointing at
6. Observe the Game view

Expected result: the Cube GameObject won’t move
Actual result: the Cube GameObject is launched away form the Player

Reproducible with: 6000.2.0a7, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Not reproducible with: 2022.3.0a1, 6000.0.63f1, 6000.2.0a6

Reproduces on: Windows 11, macOS (24.6.0) (by user)
Not reproducible on: No other environments tested

Notes:
-The interaction with the Cube GameObject only happens when you collide with its right side
-Reproduces with other GameObjects that have a Rigidbody component
-Also reproducible in Player

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.