Search Issue Tracker
Fixed
Fixed in 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1, 7000.0.0a35
Votes
0
Found in
6000.0.0f1
6000.1.0a1
6000.2.0a1
6000.3.0a1
Issue ID
UUM-108922
Regression
No
Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
Steps to reproduce:
- Load the project in the attached "RigidbodyPositionZBug"
- Load the "SampleScene" scene.
- Hit Play.
Actual results:
The Rigidbody2D stalls/stutters due to the position.z change.
Expected results:
The Rigidbody2D interpolates smoothly even though the position.z is changing
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes:
https://discussions.unity.com/t/different-results-with-linearvelocity-changes-on-fixedupdate-in-6000-vs-2022/1652921/12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment